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mumblefratz Moderator


Joined: 29 Feb 2008 Posts: 855 Location: Concord, MA
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Posted: Thu Apr 08, 2010 3:33 am Post subject: Um ... Can someone remind me? |
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What version of the game "fixed" the Mind Control Center?
Was that fixed in TA but not DA (hope, hope)?
If it was fixed in DA does anyone remember the version it was "fixed" in?
I actually started a new DA game but I've never gone to Impulse so I'm at DA v1.80g and TA v1.96 (and I guess DL v1.5).
Does anyone know the answer? _________________ There is no gravity, the Earth just sucks. |
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DethAdder Co-Admin


Joined: 16 Jan 2008 Posts: 1210 Location: Lebanon, MO. U.S.A.
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Posted: Thu Apr 08, 2010 12:05 pm Post subject: |
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IIRC It was only fixed in TA. Don't remember them ever getting around to doing it for DA, but if they did it would of had to of been for one of the very final updates. I tried to see if I could tell through the .xmls, but it looks like they made the change to the internal engine since all instances of the MCC just show an unnamed ability at 100 in both games. _________________
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BMF Site Admin


Joined: 14 Jan 2008 Posts: 2081 Location: Toronto, NSW, Australia
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Posted: Thu Apr 08, 2010 12:40 pm Post subject: |
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It was TA for sure and perhaps the latest DA version, i am not sure.
You will be fine with 1.8g though mumble...IMHO that is the best version of DA released. _________________ BMF
If my answers frighten you, then cease asking scary questions. -Jules Winnfield |
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Mottikhan Co-Admin


Joined: 16 Jan 2008 Posts: 964 Location: Texas
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Posted: Thu Apr 08, 2010 5:29 pm Post subject: |
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The newest DA version still has the old economy MCC. I did a few games on it before retiring.
I checked for updates with Impulse and they haven't done another one yet. Brad was talking about working on it himself recently though.
Edit - Checked the version#. DA 2.01 still has the old MCC. _________________
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